Careers
Small team. Open door.
We don’t keep a stack of open roles or run a six-round interview process. If you’re good at what you do and want to make games people actually finish, we want to hear from you — whether or not something below matches your title.
Why here
Small enough to matter
Two people, two shipped games. What you build ships — it doesn’t sit in a backlog waiting for a committee.
Own the whole thing
From the first rough idea to the version people are actually playing. Not one slice of a pipeline.
Nothing to feel weird about
No dark patterns, no growth hacks aimed at people who trust us. We don’t want you building something you’d be embarrassed to explain.
No fixed roles
We hire for the person, not a job description. If you think you’d fit, that’s reason enough to write.
Introduce yourself
This sends straight to our inbox, CV included — no email app needed. If anything ever goes wrong, it falls back to your own mail app instead.
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